Difference between revisions of "FishBowl"

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[[Category:Design_patterns]] <!-- List of other categories the design pattern belongs to. The syntax for linking to a category is: [[Category:<Name of category]] -->
[[Category:Design_patterns]] [[Category:Patlet]]<!-- List of other categories the design pattern belongs to. The syntax for linking to a category is: [[Category:<Name of category]] -->

Revision as of 13:31, 4 May 2017


FishBowl
Contributors Yishay Mor, Steven Warburton
Last modification May 4, 2017
Source Mor and Warburton (2015)[1]; Mor and Warburton (n.d.)[2]
Pattern formats OPR Alexandrian
Usability
Learning domain
Stakeholders

Simulate intimate interaction between teacher and students in a large scale online course by broadcasting sessions where selected students act as proxies for the cohort[1][2].

Context

Problem

Forces

Solution

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Benefits

Liabilities

Evidence

Literature

Discussion

Data

Applied evaluation

Related patterns

Example

References

  1. 1.0 1.1 Mor, Y. & Warburton, S. (2015). Practical Patterns for Active and Collaborative MOOCs: Checkpoints, FishBowl and See Do Share . eLearning Papers (42).
  2. 2.0 2.1 Mor, Y., & Warburton, S. (n.d.). Design patterns-MOOC Design Patterns. Retrieved from http://www.moocdesign.cde.london.ac.uk/outputs/patterns June 7, 2016.