Difference between revisions of "FishBowl"

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[[Category:Design_patterns]] [[Category:Patlet]]<!-- List of other categories the design pattern belongs to. The syntax for linking to a category is: [[Category:<Name of category]] -->
[[Category:Design_patterns]] [[Category:Patlet]] [[Category:MOOC Design Patterns]] [[Category:MOOC]] [[Category:Online Learning System]]<!-- List of other categories the design pattern belongs to. The syntax for linking to a category is: [[Category:<Name of category]] -->

Latest revision as of 11:00, 15 May 2017


FishBowl
Contributors Yishay Mor, Steven Warburton
Last modification May 15, 2017
Source Mor and Warburton (2015)[1]; Mor and Warburton (n.d.)[2]
Pattern formats OPR Alexandrian
Usability
Learning domain
Stakeholders

Simulate intimate interaction between teacher and students in a large scale online course by broadcasting sessions where selected students act as proxies for the cohort[1][2].

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Solution

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Literature

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Related patterns

Example

References

  1. 1.0 1.1 Mor, Y. & Warburton, S. (2015). Practical Patterns for Active and Collaborative MOOCs: Checkpoints, FishBowl and See Do Share . eLearning Papers (42).
  2. 2.0 2.1 Mor, Y., & Warburton, S. (n.d.). Design patterns-MOOC Design Patterns. Retrieved from http://www.moocdesign.cde.london.ac.uk/outputs/patterns June 7, 2016.