Difference between revisions of "Generate and Use Agreed Strategies"
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[[Category:Design_patterns]] <!-- List of other categories the design pattern belongs to. The syntax for linking to a category is: [[Category:<Name of category]] --> | [[Category:Design_patterns]] [[Category:Patlet]] [[Category:Practical Design Patterns for Teaching and Learning with Technology]] [[Category:Traditional Classroom]] [[Category: Online Learning System]]<!-- List of other categories the design pattern belongs to. The syntax for linking to a category is: [[Category:<Name of category]] --> |
Latest revision as of 14:08, 15 May 2017
Generate and Use Agreed Strategies | |
Contributors | Mary Webb |
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Last modification | May 15, 2017 |
Source | Webb (2014)[1] |
Pattern formats | OPR Alexandrian |
Usability | |
Learning domain | |
Stakeholders |
Students are enabled to review and develop their own strategies for tackling a set of tasks through a series of small group and whole group interactions that lead to a shared understanding and to recommendations for strategy. All students have opportunities to share and discuss their ideas so that a wide range of ideas can be reviewed.
Context
Problem
Forces
Solution
Consequences
Benefits
Liabilities
Evidence
Literature
Discussion
Data
Applied evaluation
Related patterns
Example
References
- ↑ Webb, M. (2014). Pattern: Generate & Use Agreed Strategies. In Mor, Y., Mellar, H., Warburton, S., & Winters, N. (Eds.). Practical design patterns for teaching and learning with technology (pp. 319-321). Rotterdam, The Netherlands: Sense Publishers.