Difference between revisions of "Add Value Beyond Feedback"

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[[Category:Design_patterns]] <!-- List of other categories the design pattern belongs to. The syntax for linking to a category is: [[Category:<Name of category]] -->
[[Category:Design_patterns]] [[Category:Patlet]]<!-- List of other categories the design pattern belongs to. The syntax for linking to a category is: [[Category:<Name of category]] -->

Revision as of 12:47, 3 May 2017


Add Value Beyond Feedback
Contributors Christian Köppe, Ralph Niels, Robert Holwerda, Lars Tijsma, Niek Van Diepen, Koen Van Turnhout, René Bakker, Stijn Hoppenbrouwers
Last modification May 3, 2017
Source Köppe, Niels, Holwerda, Tijsma, Van Diepen, Van Turnhout, and Bakker (2015)[1]; Köppe et al. (2016)[2]
Pattern formats OPR Alexandrian
Usability
Learning domain
Stakeholders

Interweave feedback with added value moments.[1]


Context

Problem

Forces

Solution

Consequences

Benefits

Liabilities

Evidence

Literature

Discussion

Data

Applied evaluation

Related patterns

Example

References

  1. 1.0 1.1 Köppe, C., Niels, R., Holwerda, R., Tijsma, L., Van Diepen, N., Van Turnhout, K., & Bakker, R. (2015). Flipped classroom patterns: designing valuable in-class meetings. In Proceedings of the 20th European Conference on Pattern Languages of Programs (EuroPLoP 2015). ACM:New York.
  2. Patlet also published in Köppe, C., Niels, R., Bakker, R., & Hoppenbrouwers, S. (2016). Flipped Classroom Patterns-Controlling the Pace. In Proceedings of the 10th Travelling Conference on Pattern Languages of Programs (VikingPLoP 2016). New York:ACM.