Difference between revisions of "Brain Switch"

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[[Category:Design_patterns]] [[Category:Patlet]]<!-- List of other categories the design pattern belongs to. The syntax for linking to a category is: [[Category:<Name of category]] -->
[[Category:Design_patterns]] [[Category:Patlet]] [[Category:Creative Education Patterns]] [[Category:Traditional Classroom]]<!-- List of other categories the design pattern belongs to. The syntax for linking to a category is: [[Category:<Name of category]] -->

Revision as of 13:33, 12 May 2017


Brain Switch
Contributors Takashi Iba, Toko Miyake
Last modification May 12, 2017
Source Iba & Miyake (2010)[1]; Iba (2010)[2]
Pattern formats OPR Alexandrian
Usability
Learning domain
Stakeholders


Brain Switch-OG.png


[P] Neither logic or intuition is not enough to achieve a breakthrough.

[S] Think, switching two modes of logic and intuition.


Context

Problem

Forces

Solution

Consequences

Benefits

Liabilities

Evidence

Literature

Discussion

Data

Applied evaluation

Related patterns

Example

References

  1. Pattern published in Iba, T., & Miyake, T. (2010). Learning Patterns: a pattern language for creative learning II. In Proceedings of the 1st Asian Conference on Pattern Languages of Programs (p. 4). ACM:New York.
  2. Patlet mentioned in Iba, T. (2010). Designing a Pattern Language for Creative Learners.