Difference between revisions of "Everybody's Thumbs Visible"

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[[Category:Design_patterns]] [[Category:Patlet]]<!-- List of other categories the design pattern belongs to. The syntax for linking to a category is: [[Category:<Name of category]] -->
[[Category:Design_patterns]] [[Category:Patlet]]  [[Category:Lecture Design Patterns]] [[Category:Interactivity Improvement Patterns]] [[Category:Traditional Classroom]]<!-- List of other categories the design pattern belongs to. The syntax for linking to a category is: [[Category:<Name of category]] -->

Revision as of 12:55, 15 May 2017


Everybody's Thumbs Visible
Contributors Christian Köppe, Michel Portier, René Bakker, Stijn Hoppenbrouwers
Last modification May 15, 2017
Source Köppe, Portier, Bakker, & Hoppenbrouwers (2015)[1]
Pattern formats OPR Alexandrian
Usability
Learning domain
Stakeholders

A.k.a. Thumbs Up

Make every student choose one option of a two-answer question by keeping their choice exposed via thumbs up or down.[1]

Context

Problem

Forces

Solution

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Benefits

Liabilities

Evidence

Literature

Discussion

Data

Applied evaluation

Related patterns

Example

References

  1. 1.0 1.1 Köppe, C., Portier, M., Bakker, R., & Hoppenbrouwers, S. (2015). Lecture Design Patterns: More Interactivity Improvement Patterns. In Proceedings of the 22nd Conference on Pattern Languages of Programs (PLoP 2015). Pittsburgh, USA.