Difference between revisions of "Generate and Use Agreed Strategies"

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[[Category:Design_patterns]] [[Category:Patlet]]<!-- List of other categories the design pattern belongs to. The syntax for linking to a category is: [[Category:<Name of category]] -->
[[Category:Design_patterns]] [[Category:Patlet]] [[Category:Practical Design Patterns for Teaching and Learning with Technology]] [[Category:Traditional Classroom]] [[Category: Online Learning System]]<!-- List of other categories the design pattern belongs to. The syntax for linking to a category is: [[Category:<Name of category]] -->

Latest revision as of 14:08, 15 May 2017


Generate and Use Agreed Strategies
Contributors Mary Webb
Last modification May 15, 2017
Source Webb (2014)[1]
Pattern formats OPR Alexandrian
Usability
Learning domain
Stakeholders


Students are enabled to review and develop their own strategies for tackling a set of tasks through a series of small group and whole group interactions that lead to a shared understanding and to recommendations for strategy. All students have opportunities to share and discuss their ideas so that a wide range of ideas can be reviewed.


Context

Problem

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Solution

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Benefits

Liabilities

Evidence

Literature

Discussion

Data

Applied evaluation

Related patterns

Example

References

  1. Webb, M. (2014). Pattern: Generate & Use Agreed Strategies. In Mor, Y., Mellar, H., Warburton, S., & Winters, N. (Eds.). Practical design patterns for teaching and learning with technology (pp. 319-321). Rotterdam, The Netherlands: Sense Publishers.