Difference between revisions of "Generative Participant"
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[[Category:Design_patterns]] | [[Category:Design_patterns]] [[Category:Patlet]] !-- List of other categories the design pattern belongs to. The syntax for linking to a category is: [[Category:<Name of category]] --> |
Revision as of 13:45, 4 May 2017
Generative Participant | |
Contributors | Takashi Iba, Chikara Ichikawa, Mami Sakamoto, Tomohito Yamazaki |
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Last modification | May 4, 2017 |
Source | Iba, Ichikawa, Sakamoto & Yamazaki (2011)[1]; Harashima, Kubota & Iba (2014)[2] |
Pattern formats | OPR Alexandrian |
Usability | |
Learning domain | |
Stakeholders |
It is difficult to foster learners' creativity only by teaching a static knowledge. Participate in the creative project and join in the process of creating. You should make the whole process more creative.
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References
- ↑ Iba, T., Ichikawa, C., Sakamoto, M., & Yamazaki, T. (2011). Pedagogical patterns for creative learning. In Proceedings of the 18th Conference on Pattern Languages of Programs, PLoP 2011 (p. 28). ACM:New York.
- ↑ Mentioned in Harashima, Y., Kubota, T., & Iba, T. (2014). Creative education patterns: designing for learning by creating. In Proceedings of the 19th European Conference on Pattern Languages of Programs, EuroPLoP 2014 (p. 7). ACM:New York.
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