Difference between revisions of "Generative Participant"

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|image= <!-- Provide the filename of the image to be displayed (e.g., Design_pattern.png) -->
|image= <!-- Provide the filename of the image to be displayed (e.g., Design_pattern.png) -->
|contributor= [[Takashi Iba]], [[Chikara Ichikawa]], [[Mami Sakamoto]], [[Tomohito Yamazaki]]
|contributor= [[Takashi Iba]], [[Chikara Ichikawa]], [[Mami Sakamoto]], [[Tomohito Yamazaki]]
|source= Iba, Ichikawa, Sakamoto & Yamazaki (2011)<ref>Iba, T., Ichikawa, C., Sakamoto, M., & Yamazaki, T. (2011). [http://dl.acm.org/citation.cfm?id=2579165 Pedagogical patterns for creative learning]. In ''Proceedings of the 18th Conference on Pattern Languages of Programs (PLoP 2011)'' (p. 28). ACM:New York.</ref>; Harashima, Kubota & Iba (2014)<ref name="Harashima">Mentioned in Harashima, Y., Kubota, T., & Iba, T. (2014). [http://dl.acm.org/citation.cfm?doid=2721956.2721989 Creative education patterns: designing for learning by creating.] In ''Proceedings of the 19th European Conference on Pattern Languages of Programs (EuroPLoP 2014)''  (p. 7). ACM:New York.</ref>
|source= Iba, Ichikawa, Sakamoto & Yamazaki (2011)<ref>Iba, T., Ichikawa, C., Sakamoto, M., & Yamazaki, T. (2011). [http://dl.acm.org/citation.cfm?id=2579165 Pedagogical patterns for creative learning]. In ''Proceedings of the 18th Conference on Pattern Languages of Programs (PLoP 2011)'' (p. 28). New York:ACM.</ref>; Harashima, Kubota & Iba (2014)<ref name="Harashima">Mentioned in Harashima, Y., Kubota, T., & Iba, T. (2014). [http://dl.acm.org/citation.cfm?doid=2721956.2721989 Creative education patterns: designing for learning by creating.] In ''Proceedings of the 19th European Conference on Pattern Languages of Programs (EuroPLoP 2014)''  (p. 7). New York:ACM.</ref>
|domain= <!-- Learning domain the design pattern belongs to (e.g., General, Math, Algebra) -->
|domain= <!-- Learning domain the design pattern belongs to (e.g., General, Math, Algebra) -->
|stakeholders= <!-- List of stakeholders separated by a " , "comma -->
|stakeholders= <!-- List of stakeholders separated by a " , "comma -->

Latest revision as of 13:30, 17 May 2017


Generative Participant
Contributors Takashi Iba, Chikara Ichikawa, Mami Sakamoto, Tomohito Yamazaki
Last modification May 17, 2017
Source Iba, Ichikawa, Sakamoto & Yamazaki (2011)[1]; Harashima, Kubota & Iba (2014)[2]
Pattern formats OPR Alexandrian
Usability
Learning domain
Stakeholders


Generative Participant-OG.png


It is difficult to foster learners' creativity only by teaching a static knowledge. Participate in the creative project and join in the process of creating. You should make the whole process more creative.


Context

Problem

Forces

Solution

Consequences

Benefits

Liabilities

Evidence

Literature

Discussion

Data

Applied evaluation

Related patterns

Example

References

  1. Iba, T., Ichikawa, C., Sakamoto, M., & Yamazaki, T. (2011). Pedagogical patterns for creative learning. In Proceedings of the 18th Conference on Pattern Languages of Programs (PLoP 2011) (p. 28). New York:ACM.
  2. Mentioned in Harashima, Y., Kubota, T., & Iba, T. (2014). Creative education patterns: designing for learning by creating. In Proceedings of the 19th European Conference on Pattern Languages of Programs (EuroPLoP 2014) (p. 7). New York:ACM.