Difference between revisions of "Grasp of the Mind"

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[[Category:Design_patterns]] [[Category:Patlet]]<!-- List of other categories the design pattern belongs to. The syntax for linking to a category is: [[Category:<Name of category]] -->
[[Category:Design_patterns]] [[Category:Patlet]] [[Category:Creative Education Patterns]] [[Category:Traditional Classroom]]<!-- List of other categories the design pattern belongs to. The syntax for linking to a category is: [[Category:<Name of category]] -->

Latest revision as of 14:18, 15 May 2017


Grasp of the Mind
Contributors Takashi Iba
Last modification May 15, 2017
Source Iba (2010)[1]
Pattern formats OPR Alexandrian
Usability
Learning domain
Stakeholders


[P] It is impossible to make full use of learning environment without understanding it.

[S] Explore the feature of your learning environment, and grasp the mind.


Context

Problem

Forces

Solution

Consequences

Benefits

Liabilities

Evidence

Literature

Discussion

Data

Applied evaluation

Related patterns

Example

References

  1. Patlet mentioned in Iba, T. (2010). Designing a Pattern Language for Creative Learners.