Difference between revisions of "Integrated F2F and Online Activities"

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[[Category:Design_patterns]] [[Category:Patlet]]<!-- List of other categories the design pattern belongs to. The syntax for linking to a category is: [[Category:<Name of category]] -->
[[Category:Design_patterns]] [[Category:Patlet]] [[Category:Design Patterns for Teachers and Educational System Designers]] [[Category:Traditional Classroom]] [[Category:Online Learning System]]<!-- List of other categories the design pattern belongs to. The syntax for linking to a category is: [[Category:<Name of category]] -->

Revision as of 14:58, 15 May 2017


Integrated F2F and Online Activities
Contributors Sonia Bartoluzzi, Peter Goodyear
Last modification May 15, 2017
Source WP3 TELL Project (2005). [1]
Pattern formats OPR Alexandrian
Usability
Learning domain
Stakeholders

If you have online activities too, integrate them with the face-to-face activities so that they accompany and complement each other and support students’ learning best.[1]

Context

Problem

Forces

Solution

Consequences

Benefits

Liabilities

Evidence

Literature

Discussion

Data

Applied evaluation

Related patterns

Related to Suitable Content Selection and Suitable Delivery Form Selection[2].

Example

References

  1. 1.0 1.1 Design patterns for teachers and educational (system) designers. (2005). Pattern book Output of WP3 TELL project.
  2. Köppe, C., & Schalken-Pinkster, J. (2015). Lecture design patterns: laying the foundation. In Proceedings of the 18th European Conference on Pattern Languages of Program, EuroPLoP 2013 (p. 4). New York:ACM.