Difference between revisions of "Rich Interaction With Text"

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[[Category:Design_patterns]] [[Category:Patlet]]<!-- List of other categories the design pattern belongs to. The syntax for linking to a category is: [[Category:<Name of category]] -->
[[Category:Design_patterns]] [[Category:Patlet]] [[Category:Design Patterns for E-Learning]] [[Category:Online Learning System]]<!-- List of other categories the design pattern belongs to. The syntax for linking to a category is: [[Category:<Name of category]] -->

Latest revision as of 12:40, 16 May 2017


Rich Interaction With Text
Contributors E-LEN Project Team
Last modification May 16, 2017
Source Design expertise for elearning centers (2005)[1]
Pattern formats OPR Alexandrian
Usability
Learning domain
Stakeholders

It can be hard to achieve a more direct and physical interaction with simple onscreen material. Provide learner with rich set of tools to enable them to interact with the displayed text (e.g., put bookmarks on points of interest, allow marking of text with colored 'pens' to create annotations, search for annotations, etc.)[1]

Context

Problem

Forces

Solution

Consequences

Benefits

Liabilities

Evidence

Literature

Discussion

Data

Applied evaluation

Related patterns

Example

References

  1. 1.0 1.1 Design expertise for elearning centers (2005). Retrieved from http://www2.tisip.no/E-LEN/documents/ELEN-Deliverables/booklet-e-len_design_experience.pdf.