Difference between revisions of "See Do Share"

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How do you introduce new concepts, tools or practices in a way that would be accessible and meaningful, assess learners' understanding and facilitate emergence of social constructs given limited resources and a large number of students? Lead participants through a cycle of active engagement with the learning materials by promoting these activities: Study, Review, Play, Do, Share, Assess, Reflect, Discuss; some variations may be: Research before or parallel to Do, Discuss before Reflect or Reflect-Discuss-Reflect and Demonstrate after Discuss<ref name="Mor2015"/><ref name="Mornd"/>.
Lead participants through a cycle of active engagement with the learning materials (i.e., Study, Review, Play, Do, Share, Assess, Reflect, Discuss) to introduce new concepts, tools or practices given limited resources and a large number of students<ref name="Mor2015"/><ref name="Mornd"/>.





Revision as of 11:49, 21 June 2016


See Do Share
Contributors
Last modification June 21, 2016
Source Mor and Warburton (2015)[1]; Mor and Warburton (n.d.)[2]
Pattern formats OPR Alexandrian
Usability
Learning domain
Stakeholders

Lead participants through a cycle of active engagement with the learning materials (i.e., Study, Review, Play, Do, Share, Assess, Reflect, Discuss) to introduce new concepts, tools or practices given limited resources and a large number of students[1][2].


Context

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Solution

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Literature

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Applied evaluation

Related patterns

Example

References

  1. 1.0 1.1 Mor, Y. & Warburton, S. (2015). Practical Patterns for Active and Collaborative MOOCs: Checkpoints, FishBowl and See Do Share. eLearning Papers (42).
  2. 2.0 2.1 Mor, Y., & Warburton, S. (n.d.). Design patterns-MOOC Design Patterns. Retrieved from http://www.moocdesign.cde.london.ac.uk/outputs/patterns June 7, 2016.