Difference between revisions of "Sugar-Coating"

From Open Pattern Repository for Online Learning Systems
Jump to navigation Jump to search
(Added category)
(Added category)
 
Line 5: Line 5:
|image= <!-- Provide the filename of the image to be displayed (e.g., Design_pattern.png) -->
|image= <!-- Provide the filename of the image to be displayed (e.g., Design_pattern.png) -->
|contributor= [[Yishay Mor]]
|contributor= [[Yishay Mor]]
|source= Mor (2008)<ref name="Mor>Patlet published in Mor, Y. (2008). [http://oro.open.ac.uk/30327/1/paper19.pdf Guess my X and other Techno-pedagogical Patterns: Toward a Language of Patterns for Teaching and Learning Mathematics.] In ''Proceedings of the 13th European Conference on Pattern Languages of Programs''. Irsee, Germany.</ref>
|source= Mor (2008)<ref name="Mor>Patlet published in Mor, Y. (2008). [http://oro.open.ac.uk/30327/1/paper19.pdf Guess my X and other Techno-pedagogical Patterns: Toward a Language of Patterns for Teaching and Learning Mathematics.] In ''Proceedings of the 13th European Conference on Pattern Languages of Programs (EuroPLoP 2008)''. New York:ACM.</ref>
|dataanalysis= <!-- If applicable, list of data analyses used for mining the pattern separated by a " , "comma -->
|dataanalysis= <!-- If applicable, list of data analyses used for mining the pattern separated by a " , "comma -->
|domain= <!-- Learning domain the design pattern belongs to (e.g., General, Math, Algebra) -->
|domain= <!-- Learning domain the design pattern belongs to (e.g., General, Math, Algebra) -->
Line 69: Line 69:
<references/>
<references/>


[[Category:Design_patterns]] [[Category:Patlet]]<!-- List of other categories the design pattern belongs to. The syntax for linking to a category is: [[Category:<Name of category]] -->
[[Category:Design_patterns]] [[Category:Patlet]] [[Category: Patterns for Teaching and Learning Mathematics]] [[Category:Traditional Classroom]] [[Category:Online Learning System]]<!-- List of other categories the design pattern belongs to. The syntax for linking to a category is: [[Category:<Name of category]] -->

Latest revision as of 13:37, 16 May 2017


Sugar-Coating
Contributors Yishay Mor
Last modification May 16, 2017
Source Mor (2008)[1]
Pattern formats OPR Alexandrian
Usability
Learning domain
Stakeholders

This is an anti-pattern. Mathematical (or any other subject) matter is injected into a game in a disconnected way, so that the game is the sugar-coating used to help the learner swallow the bitter content.


As a result the game loses its appeal, and the learner receives the message that the educational content is inherently un-enjoyable.


Context

Problem

Forces

Solution

Consequences

Benefits

Liabilities

Evidence

Literature

Discussion

Data

Applied evaluation

Related patterns

Example

References

  1. Patlet published in Mor, Y. (2008). Guess my X and other Techno-pedagogical Patterns: Toward a Language of Patterns for Teaching and Learning Mathematics. In Proceedings of the 13th European Conference on Pattern Languages of Programs (EuroPLoP 2008). New York:ACM.