Creative Education

From Open Pattern Repository for Online Learning Systems
Jump to navigation Jump to search


Creative Education
Contributors Yuji Harashima, Tetsuro Kubota, Takashi Iba
Last modification May 17, 2017
Source Mentioned in Harashima, Kubota & Iba (2014)[1]
Pattern formats OPR Alexandrian
Usability
Learning domain
Stakeholders

Nowadays the state of society changes rapidly, so it becomes more important to get creativity. Try to start and struggle a project in which you and learners make something together. You’ll be a Generative Participant through the projects.

Context

Problem

Forces

Solution

Consequences

Benefits

Liabilities

Evidence

Literature

Discussion

Data

Applied evaluation

Related patterns

Example

References

  1. Harashima, Y., Kubota, T., & Iba, T. (2014). Creative education patterns: designing for learning by creating. In Proceedings of the 19th European Conference on Pattern Languages of Programs (EuroPLoP 2014) (p. 7). New York:ACM.