Difference between revisions of "Student Miners"

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|image= <!-- Provide the filename of the image to be displayed (e.g., Design_pattern.png) -->
|image= <!-- Provide the filename of the image to be displayed (e.g., Design_pattern.png) -->
|contributor= <!-- List of contributors separated by a " , "comma. This is optional so you can remove this field if there are no contributors -->
|contributor= <!-- List of contributors separated by a " , "comma. This is optional so you can remove this field if there are no contributors -->
|source= Köppe and Schalken-Pinkster (2013)<ref name="Köppe2013a">Köppe, C., & Schalken-Pinkster, J. (2013). [http://dl.acm.org/citation.cfm?id=2725697 Lecture design patterns: improving interactivity]. In Proceedings of the 20th Conference on Pattern Languages of Programs (p. 23). The Hillside Group.</ref>
|source= Köppe and Schalken-Pinkster (2013)<ref name="Köppe2013a">Köppe, C., & Schalken-Pinkster, J. (2013). [http://dl.acm.org/citation.cfm?id=2725697 Lecture design patterns: improving interactivity]. In Proceedings of the 20th Conference on Pattern Languages of Programs (p. 23). The Hillside Group.</ref><ref name="KÖPPE">Also mentioned in Köppe, C., Portier, M., Bakker, R., & Hoppenbrouwers, S. (2015). [http://hillside.net/plop/2015/papers/panthers/2.pdf Lecture Design Patterns: More Interactivity Improvement Patterns.] In Proceedings of the 22nd Conference on Pattern Languages of Programs (PLoP 2015). Pittsburgh, USA.</ref>
|dataanalysis= <!-- If applicable, list of data analyses used for mining the pattern separated by a " , "comma -->
|dataanalysis= <!-- If applicable, list of data analyses used for mining the pattern separated by a " , "comma -->
|domain= <!-- Learning domain the design pattern belongs to (e.g., General, Math, Algebra) -->
|domain= <!-- Learning domain the design pattern belongs to (e.g., General, Math, Algebra) -->
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A.k.a. Collaborative Knowledge Construction
A.k.a. Collaborative Knowledge Construction


Instead of introducing a new concept yourself directly, mine the new concept together with all students by leading them through questions and follow-up questions that are related to existing knowledge.<ref name="Köppe2013a"/>
Introduce the concept through questions that are related to existing knowledge and lead towards the new concept; don’t present the concept yourself directly. Let multiple students provide a variety of answers to these questions and lead the group through follow-up questions towards the new concept. Mine the new concept from all answers together with all students.<ref name="Köppe2013a"/><ref name="KÖPPE"/>


==Context==
==Context==

Revision as of 13:21, 27 September 2016


Student Miners
Contributors
Last modification September 27, 2016
Source Köppe and Schalken-Pinkster (2013)[1][2]
Pattern formats OPR Alexandrian
Usability
Learning domain
Stakeholders

A.k.a. Collaborative Knowledge Construction

Introduce the concept through questions that are related to existing knowledge and lead towards the new concept; don’t present the concept yourself directly. Let multiple students provide a variety of answers to these questions and lead the group through follow-up questions towards the new concept. Mine the new concept from all answers together with all students.[1][2]

Context

Problem

Forces

Solution

Consequences

Benefits

Liabilities

Evidence

Literature

Discussion

Data

Applied evaluation

Related patterns

Example

References

  1. 1.0 1.1 Köppe, C., & Schalken-Pinkster, J. (2013). Lecture design patterns: improving interactivity. In Proceedings of the 20th Conference on Pattern Languages of Programs (p. 23). The Hillside Group.
  2. 2.0 2.1 Also mentioned in Köppe, C., Portier, M., Bakker, R., & Hoppenbrouwers, S. (2015). Lecture Design Patterns: More Interactivity Improvement Patterns. In Proceedings of the 22nd Conference on Pattern Languages of Programs (PLoP 2015). Pittsburgh, USA.