Experienced Problem

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Experienced Problem
Contributors Christian Köppe
Last modification May 17, 2017
Source Köppe (2011)[1][2]; Köppe (2013)[3]
Pattern formats OPR Alexandrian
Usability
Learning domain
Stakeholders

Also Known As: Feel the Pain, Experience of Problems


Feel the Pain-alx.png


The students got exercises which require the application of design patterns. Their experience is mainly based on some school projects, and therefore limited. You want to ensure that the students look at the Context, Problem and Consequences First, but they do not focus enough on context and problem or they do not see the problem as a real problem.

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Students often apply patterns without understanding why the problem really is a problem. They are not aware of the consequences if this problem is not addressed properly.


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Therefore: Let the students experience the problems addressed by a pattern first hand before they implement the pattern. Make sure that they understand what consequences it has to not address these problems.


This pattern is specific for teaching design patterns to students without prior (excessive) design experience. It also can be inappropriate to let pattern users experience the problems addressed by the patterns, e.g. when teaching pedagogical patterns one should not enforce the problems addressed by pedagogical patterns. We therefore do not consider this as sufficiently high-level to be marked with one asterisk.

Context

Problem

Forces

Solution

Consequences

Benefits

Liabilities

Evidence

Literature

Discussion

Data

Applied evaluation

Related patterns

Example

References

  1. Pattern first published in Köppe, C. (2011). A pattern language for teaching design patterns (part 1). In Proceedings of the 16th European Conference on Pattern Languages of Programs (EuroPLoP 2011) (p. 2). New York:ACM.
  2. Patlet published in Köppe, C. (2011). A pattern language for teaching design patterns (part 2). In Proceedings of the 18th Conference on Pattern Languages of Programs (PLoP 2011). New York:ACM.
  3. Pattern also published in Köppe, C. (2013). A Pattern Language for Teaching Design Patterns. In Transactions on Pattern Languages of Programming III (pp. 24-54). Springer Berlin Heidelberg.